ATS: Update 1.50

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Update 1.50 is an upcoming major update for American Truck Simulator.

Summary

Update 1.50 for American Truck Simulator brings California rework phase #3, revamped International LT and International LoneStar, improved rendering system, UI rework and much more.

Key

Formatting (Example) Meaning
No formatting (1.41.1.0) Minor patch
Bold (1.41.1.0) Latest version of the game in public branch
Italic (1.41.0.121) Latest build of the game in the public beta branch
Underlined (1.41.1.0) Feature update


Update 1.50

1.50 Experimental Beta

We are starting the beta cycle this time from a rather early stage. The level of polish and stability is not the same as for our usual Open Betas. We believe in transparency with our community, and we also need to gather a lot of feedback early this time, to understand how well the features perform. That's why we're offering this Experimental Beta as a precursor to the Open Beta, giving you a glimpse of what's to come while acknowledging that it's still very much a work in progress.

Behind the scenes, our team is hard at work juggling internal projects and releases, all scheduled for version 1.50 of our games. Despite our best efforts, certain aspects of the update are still undergoing refinement. However, we recognize the importance of involving our community in the development process, which is why we're making this content available to you in its current state. Your feedback during this phase is invaluable as we really want to deliver the best possible experience.

With the Experimental Beta, we invite our dedicated players to join us in fine-tuning, testing, and providing feedback. Your input will help us identify and address any issues or imperfections before the Open Beta and eventually the full 1.50 version release. It's important to note though, that this beta may cause instability in certain areas. If you prefer a more polished experience, we recommend waiting for the further Open Beta release.

Rest assured, our commitment to delivering high-quality updates remains unwavering. In the days to come, we'll continue to debug and finalize everything that's coming to ATS with the 1.50 update. Your patience and support during this phase are greatly appreciated as we work towards a seamless transition to the next chapter of American Truck Simulator. Now, without further delay, let's take a look at what you can expect from version 1.50.

1.50.0.83

Released on April 11, 2024

  • 0240047 - renderer - mod icons aren't being read correctly (alter handling of mod icon caching)
  • 0240116 - flat_ui - Cargo market screen with wrong take job button (set correct label of take button)
  • 0240230 - renderer - game crash in menu when opening terms of services (avoid ui_map double update)
  • 0239617 - flat_ui - Trailer Manager - cropped image of driver's photo
  • 0239535 - flat_ui - garage manager - driver icon not centered in garage slot
  • 0239610 - flat_ui - Photoalbum - Wrong highlight selection
  • 0240215 - flat_ui - garage and driver manager - old productivity bar
  • 0240381 - California - Huron - Floating totem
  • 0238597 - California rework - Santa Cruz - remove vegetation
  • 0239196 - California rework - Santa Cruz - add collision wall
  • 0239197 - California rework - Santa Cruz - popup
  • 0238591 - California rework - Santa Cruz - remove vegetation
  • 0236129 - California - Santa Cruz - Hole in map
  • 0236130 - California - Santa Cruz - Bad placed vehicle
  • 0236310 - California - Santa Cruz - Missing utility pole
  • 0236562 - California Rework - US 1 - Santa Cruz to Watsonville - add invisible wall
  • 0236563 - California Rework - US 1 - Santa Cruz to Watsonville - add invisible wall
  • 0238612 - California rework - Santa Cruz - remove vegetation
  • 0238610 - California rework - Santa Cruz - floating object
  • 0238611 - California rework - Santa Cruz - hole
  • 0237400 - California rework - US 17 - San Jose to Santa Cruz - tree grows from asphalt
  • 0240383 - California - US 101/SR 152 - Floating traffic sign
  • 0234778 - California rework - Senior California bunch report (sec-0029-0002)
  • 0236126 - California - US 101 - Hole in map
  • 0236127 - California - SR 152 - Problem with rain
  • 0236231 - California - San Jose - Hole in map
  • 0236284 - California - San Cruz - Floating label
  • 0236287 - California - San Cruz - Bad placed objects
  • 0236290 - California - San Cruz - Raised fence
  • 0236314 - California - US 101 - Problem with rain
  • 0234518 - California Rework - i-80 - North Oakland - texture transition too sharp
  • 0236322 - California - US 101 - Hole in map
  • 0236323 - California - US 101 - Floating utility pole
  • 0236498 - California - I-80 - Floating texture
  • 0236506 - California - I-80 - Raised terrain
  • 0236534 - California Rework - i-580 - i-205 - i-5 - US 120 - Unreachable road
  • 0236564 - California - SR 1 - Hole in map
  • 0236567 - California Rework - US 1 - movers are in danger
  • 0236576 - California - San Jose - Hole in map
  • 0236577 - California - San Jose - Bad placed tree
  • 0236578 - California - San Jose - Bad placed gateways
  • 0233943 - California rework - San José - floating and sunken cars
  • 0233951 - California rework - San José - texture transition too sharp
  • 0239708 - California Rework - San Francisco - objects appear too late
  • 0236794 - California Rework - i-80 - North Oakland - boat missing reflection
  • 0237511 - California rework - San José - texture fighting
  • 0237568 - California rework - San José - sharp transition
  • 0237510 - California rework - San José - npc without barrier
  • 0239206 - administration/wy_admin2 - sprites z-fight
  • 0239705 - warehouse_port_1 - z-fight
  • 0230326 - ok_barrier_square.pmd - Changing colour
  • 0236565 - California Rework - I-580 - hole
  • 0236566 - California Rework - I-580 - missing reflection
  • 0217787 - Oklahoma - Boise City - Traffic behaviour and road markings
  • 0217787 - Oklahoma - Boise City - Traffic behaviour and road markings
  • 0220896 - Oklahoma - McAlester - Right turn on red ticket
  • 0221601 - California rework - US 1 - San Francisco to Santa Cruz - Flotaing decals
  • 0240273 - prefab.d_qry4 - <ERROR> [model] Unknown variant name*

1.50.0.78

Started on April 9, 2024

Map

Vehicles

  • International LT S13
  • Refresh of the International LoneStar (interior)
  • Rework of the International LT (exterior & interior)
  • Lane assistant feature added
    • Truck drivers can enjoy simply turning it on along with adaptive cruise control, letting the truck do more of the driving.

UI

  • Substantial UI design update (Home screen redesign, persistent Status Bar, Quick Menu, new fonts, icons and more)
  • Options Tooltips (Settings options show information about what they do)
    • Placing your mouse over each setting option will now display helpful information, including explanations of what the options do. You will now effortlessly grasp the purpose of every adjustable option in the settings, enabling you to easily fine-tune your experience.

Visual

  • Improvements in the rendering system
  • Temporal Anti-Aliasing feature added
    • TAA, or Temporal Anti-Aliasing, which sets itself apart from other anti-aliasing techniques, that aim to smooth images to reduce jagged edges or flickering through higher resolution rendering. Instead, TAA harnesses the timeline, particularly previous frames, to calculate color values as if from a higher resolution, providing a smoother result.
  • Cascaded shadow updates
    • Smooth transition when blending between cascades, smoother and better-stabilized shadow edges.
  • Soft particles
    • Particles and light flares smoothly fade out when near geometry, eliminating harsh intersections for a more seamless visual experience.
  • Lit/shadowed smoke
    • Smoke particles with enhanced volume perception and shading from sunlight, providing a more realistic and immersive atmosphere.
  • Far shadows
    • Ever-present shadows from distant large objects like factory halls, skyscrapers, and road overpasses, with the option to toggle them off in the Options menu.
  • Optimized light computation
    • Dynamic lights are evaluated in a single pass, known as clustered lighting, improving performance in night scenes.
  • Frame rate limiter added

Sound

  • Brake squeaking sounds added

Misc

  • Added in support for 128 players in Convoy.
  • Updated Utah's flag icon.

Trivia

  • Update 1.50 for ATS is among the few to have an Experimental Beta, alongside updates 1.33, 1.35, and 1.39.

Media

California Rework - Phase 3

Renderer Changes
User Interface Rework
International LT S13 & International LoneStar

References