ATS: Update 1.36

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Update 1.36 is the sixteenth major update of American Truck Simulator, released on November 5th, 2019.

Summary

Update 1.36 for American Truck Simulator brings Utah, the International LoneStar, new Special Transport routes, ability to own/use Grain hopper trailer and Bulk feed trailer, tweaks and bug fixes.

Key

Formatting (Example) Meaning
No formatting (1.41.1.0) Minor patch
Bold (1.41.1.0) Latest version of the game in public branch
Italic (1.41.0.121) Latest build of the game in the public beta branch
Underlined (1.41.1.0) Feature update


Update 1.36

1.36.1.41

Released on Jan 22, 2020

  • Fixed game load issue if saved while cinematic
  • Do not discover DLC-blocked roads
  • Truck fuel consumption is more realistic
  • Added default presets for newer graphics cards

1.36.1.40

Released on Jan 17, 2020

  • 2019 Christmas Grand Giving Event Conclusion
  • Christmas ornament added to cab as reward for completing the Christmas Event
  • Australia Relief Event started
  • Blinder Support added to the game for modders and developers
  • Minor patch to fix the map bug on the Utah map on start up.
  • Fixed false citations issued by the Four Corners Port of Entry caused by the Christmas Event
  • Fixed Game lag issues

1.36.1.34

Released on Dec 17, 2019

  • 2019 Christmas Grand Giving Event 2019
    https://blog.scssoft.com/2019/12/christmas-grand-giving-event-2019.html
  • Minor patch to the game map for the event
  • Christmas paint schemes for trucks added
  • Christmas accessories and trailer paint schemes added
  • SCS working on patch to take care of CTD error message and map lag created by update 1.36.1.18 and update 1.36.1.30
  • Nevada signs and speed limits changed and graphics in towns adjusted

1.36.1.30

Released on Dec 12, 2019

1.36.1.18

Released on Dec 6, 2019

  • [Linux] Fixed possible problem with to enter fullscreen state.
  • [modders] Added command line argument to perform walker to mover conversion.
  • Improved road events spawning.

1.36.1.15

Released on Nov 29, 2019

  • Preference patch for the Mac OS.
  • Fixed non-working state when V-Sync and Windowed mode are turned on.
  • Disabled all misleading detour messages.

1.36.1.3

Released on Nov 15, 2019

  • Item rotation normalization -> change map revision +1.
  • Fixed trailer perform the drop to the ground while its spawn.
  • Removed 'min activation speed' limitation form 'autopass gate' trigger.
  • Several AI trucks torque has increased.

1.36.1.0

Released on Nov 7, 2019 alongside Utah map expansion.

1.36.0.152

Released on Nov 5, 2019:[1]

Map

Vehicles

  • Grain hopper trailer (ownable)
  • Bulk feed trailer (ownable)
  • Frac-tank trailer

Features

  • Avoid pins for GPS navigation
  • New AI vehicles + all police paint jobs corrected
  • Drivers / Trucks / Trailer visible on manager map
  • DirectX 11 full support (DirectX 9 removed)
  • Chinese and other non-Latin character input (IME)
  • Anti-aliasing improvements (SMAA, electric-wires)
  • New loading screens
  • Prefabs of Mack Trucks and International dealerships
  • Two new Special Transport DLC routes added Provo to Price Rig Move and Salt Lake City to Vernal Dump Truck Heavy Haul (requires Utah to play)
  • Peterbilt dealerships removed from the game in Flagstaff and Bellingham replaced with International.
  • Temporary Greenline Prefabs added in Sacramento, Yakima, and in Pendleton to be replaced by Mack Trucks.
  • DX11 support added while DX 9 and 10 support terminated.
  • GX11 support added while support of 9X GX cards terminated.
  • CJK and IME support added to replace FXAA

Mod

  • Sun profile changes (HDR)
  • License plate changes for AI (data-driven types, background texture data)
  • Dashboard display UI elements (digital gauges, fuel consumption bar)
  • Map editor history (undo/redo)
  • Continuous selection of nodes

Beta

Beta Version Release Date Updates and changes
1.36.0.141 Nov 4, 2019
  • fixed fleet manager map route display after filtering
  • fixed player's truck route display in truck manager map
  • updated player position getter on ui_map
  • on job screen cities are sorted by natural order with regard to localization and visualization options
  • dxgi: properly update the window styles for borderless windows
  • updated fleet manager view buttons, so they are highlighted initially (101280)
1.36.0.134 Nov 1, 2019
  • Tobii:
    • added support for pausing tracking to the input device interface
    • added impulse used to toggle the tracking pause for eye tracker
    • implemented limited pausing support to tobii input device
  • base: added driver "Ricky S.", changed driver "Cupcake" name to "Cathy C."
  • Fix various map issues
1.36.0.124 Oct 30, 2019
  • fixed possible crash [missing vegetation]
1.36.0.122 Oct 29, 2019
  • Build brings only preparing stuff for coming DLC. (a lot of Utah fixes)
1.36.0.119 Oct 25, 2019
  • uilib: enabling ime after refocusing to window bug fix (0101850)
  • display - change the order of the resize operations
  • game: added route display for player driver on fleet manager maps
  • fixed 'parking' icons being visible even for prefabs not shown in UI map (0102054)
  • support for disabling 'game elements' (activation models) during cutscenes
  • separate game log for game and editor (Windows only)
  • improved support for Tobii eye tracker
  • Fix various map issues
1.36.0.99 Oct 24, 2019
  • engine, uilib: enabling ime after refocusing to window bug fix (0101850)
  • game: fixed handling of input devices after hq screenshot
  • Fix various map issues
1.36.0.96 Oct 22, 2019
  • Fixed problem when using alt-tab.
  • Fixed Linux build.
  • fixed tollgate type overriding for 'autopass' tollgates (0101364)
  • always report success for achievement trigger (100754)
  • fixed issue related to Trailer Listing screen and Freight Market (100724)
  • Fix various map issues
1.36.0.93 Oct 19, 2019 dx11 unavoidable changes


  • split game and editor to two stand-alone applications
  • for to open map editor you have to run exe file with parameter -edit
1.36.0.109 Oct 17, 2019
  • MacOS build available.
  • drive_lib: don't turn on gravity when setting company trailers to sleep (0100414)
  • game: avoid crash in case offence type not set up in police_data_u is reported
  • drive_lib: fixed traffic item visibility check (0100975)
  • drive_lib: fix cluster creation for sprite-only vegetation (100498)
  • game: only react on item selection events from expected list (0100532)
  • Fix various map issues
1.36.0.104 Oct 13, 2019
  • Fix various map issues
1.36.? Oct 10, 2019 Open Beta started

Media

Videos

References